Why you should play Destiny

Have you ever had a dream where the rules of physics obeyed your every whim and that you were a force to be reckoned with? As you dreamt did you find yourself exploring places you wouldn’t normally dare to go? But as you flexed the powers that your subconscious had granted did you traipse ever deeper into a mystery? It’s that kind of dream from which you can’t wake. Where it’s not quite jarring enough to pull you from the world you’re in but intriguing enough you don’t want to be pulled. That is exactly how Destiny, the upcoming game from Bungie, felt as I played the first look alpha on Sony’s Playstation 4 (PS4). I was trapped, sucked into a world that felt so completely right, but I couldn’t do more than ineffectually scratch at the surface of a mystery that had permeated the entire world.

With the advent of the Beta this desire to continue deeper down the rabbit hole only grew stronger. They had fleshed out tiny details and inserted only slightly more game but it was enough to suck even more time from me. By allowing us to go to the moon for a short bit or opening another multiplayer mode (the iron banner) they increased the playability ten-fold. There’s a magic within this game that I couldn’t quite grasp. You can experience the entire gist of what the Destiny alpha and beta had to offer within a couple hours. Yet in total I spent roughly 40 hours maxing my characters, and running the multiplayer gauntlet. I did this because I wanted to feel what each of the three classes (Titan, Hunter, and Warlock) were like. But even after I still sank more time into the class I favored the most. Whittling away time trying to complete bounties and save up for a new starship.

Simply put I firmly believe that this game is going to be a benchmark for this current generation of consoles. It does so well to blend concepts from all of my favorite games and to take advantage of the hardware it commands and even still it hasn’t revealed everything it has in store. There are minor tweaks that need to be made and improvements rendered but that’s all window dressing on what Rick James would call a “Brick House”. If you have plans for September 9th forward, clear them, you’re going to need a lot of time for Destiny when it arrives.

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